Industry 4.0 in Cultural Industry: A Review on Digital Visualization for VR and AR Applications
Authors: Kargas, Antonios 
Varoutas, Dimitrios 
Publisher: IGI Global
Issue Date: 1-Jan-2020
Book: Impact of Industry 4.0 on Architecture and Cultural Heritage 
Abstract: 
This chapter enlightens how Industry 4.0 is gradually implemented in Cultural Industry. Even though Industry 4.0 started from manufacturing, it soon expanded to less technologically consuming industries, such as the Cultural, creating new opportunities especially in the field of Virtual Reality and Augmented Reality technologies. Taking into account existing research on Industry 4.0 and its main technologies and existing research and projects on Cultural Heritage's aspects related with the 4th Industrial Revolution, the chapter investigates how Industry 4.0 is implemented into Cultural Sector from a technological point of view, but moreover to investigate its potential role.
ISBN: 9781799812340
9781799812364
URI: https://uniwacris.uniwa.gr/handle/3000/1770
Type: Book Chapter
Department: Department of Business Administration 
School: School of Administrative, Economics and Social Sciences 
Affiliation: University of West Attica (UNIWA) 
Appears in Collections:Book Chapter / Κεφάλαιο Βιβλίου

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