| Issue Date | Type | Title | Author(s) |
| 17-Dec-2013 | Article | An approach for serious game development for cultural heritage: Case study for an archaeological site and museum | Antoniou, Angeliki Lepouras, George Bampatzia, Stavroula Almpanoudi, Hera |
| 1-Jun-2015 | Book Chapter | Comparing game input modalities: A study for the evaluation of player experience by measuring emotional state and game usability | Bampatzia, Stavroula Antoniou, Angeliki Lepouras, George Roumelioti, Eftychia Bravou, Varvara |
| 23-Jun-2016 | Conference Paper | Comparing game input modalities: A study for the evaluation of player experience by measuring self reported emotional states and learning outcomes | Bampatzia, Stavroula Antoniou, Angeliki Lepouras, George |
| 1-Sep-2015 | Book Chapter | “Ghost-Athens”: a mobile application about the unknown buildings and street art of Athens | Bampatzia, Stavroula Antoniou, Angeliki Lepouras, George Bampatzia, Violeta Lountzi, Athena |
| 23-Nov-2016 | Conference Paper | Serious games: Valuable tools for cultural heritage | Bampatzia, Stavroula Antoniou, Angeliki Bourlakos, Ioannis Vassilakis, Costas Lepouras, George et al |
| 23-Aug-2017 | Article | Stimulation of reflection and discussion in museum visits through the use of social media | Vassilakis, Costas Antoniou, Angeliki Lepouras, George Poulopoulos, Vassilis Wallace, Manolis et al |
| 15-Feb-2017 | Conference Paper | The use of semantics in the CrossCult H2020 project | Bampatzia, Stavroula Antoniou, Angeliki Bravo-Quezada, Omar Gustavo Wallace, Manolis Lepouras, George et al |
| 24-Nov-2016 | Conference Paper | Using social media to stimulate history reflection in cultural heritage | Bampatzia, Stavroula Antoniou, Angeliki Lepouras, George Vassilakis, Costas Wallace, Manolis |
| 1-Sep-2012 | Conference Paper | Εκπαιδευτική Εφαρμογή Ιερού Βραυρωνίας Αρτέμιδας | Almpanoudi, Hera Bampatzia, Stavroula Antoniou, Angeliki Lepouras, George Koumbarakis, Manolis |