Authors: | Kargas, Antonios Vayanou, Maria Loumos, George Ioannidis, Yannis |
Issue Date: | 4-Mar-2019 |
Journal: | Journal of Computers in Education |
Volume: | 6 |
Issue: | 1 |
Keywords: | Computer–human interaction, Cultural heritage applications, Game design, Interactive technologies, User-centered design |
Abstract: | In this article we explore how to play storytelling games with collections of artworks. First we propose a generic storytelling game, titled “Find the artwork behind the story!”, and we present the results of a user study that investigates the game’s affordances in different environments and setups, ranging from large exhibitions at a cultural center, to a casual home setting. We report a series o... |
ISSN: | 2197-9995 2197-9987 |
DOI: | 10.1007/s40692-018-0124-y |
URI: | https://uniwacris.uniwa.gr/handle/3000/1762 |
Type: | Article |
Department: | Department of Business Administration |
School: | School of Administrative, Economics and Social Sciences |
Affiliation: | University of West Attica (UNIWA) |
Appears in Collections: | Articles / Άρθρα |
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