How to play storytelling games with masterpieces: from art galleries to hybrid board games
Authors: Kargas, Antonios 
Vayanou, Maria 
Loumos, George 
Ioannidis, Yannis 
Issue Date: 4-Mar-2019
Journal: Journal of Computers in Education 
Volume: 6
Issue: 1
Keywords: Computer–human interaction, Cultural heritage applications, Game design, Interactive technologies, User-centered design
Abstract: 
In this article we explore how to play storytelling games with collections of artworks. First we propose a generic storytelling game, titled “Find the artwork behind the story!”, and we present the results of a user study that investigates the game’s affordances in different environments and setups, ranging from large exhibitions at a cultural center, to a casual home setting. We report a series o...
ISSN: 2197-9995
2197-9987
DOI: 10.1007/s40692-018-0124-y
URI: https://uniwacris.uniwa.gr/handle/3000/1762
Type: Article
Department: Department of Business Administration 
School: School of Administrative, Economics and Social Sciences 
Affiliation: University of West Attica (UNIWA) 
Appears in Collections:Articles / Άρθρα

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