3D technology in the cultural heritage and education context
Authors: Ntalianis, Klimis 
Milkova, Eva 
Manenova, Martina 
Chadimova, Lenka 
Issue Date: 1-Jan-2019
Journal: International Journal of Education and Information Technologies 
Volume: 13
Keywords: 3D technology, Cultural heritage, Serious game, Cultural heritage education
Abstract: 
Modern technologies are getting involved in most spheres of human activities, they play an important role also in cultural heritage care. These technologies are used when research into historical reference is carried out, specifically in case of digitalization. Within the vast framework of cultural heritage, this paper deals with using 3D technologies suitable for digitalization of cultural heritage and utilization of its results in education. Firstly, the text focuses on basic criteria selecting a software appropriate for creation of a digital 3D model of a historical building and its implementation into a serious game. The second focus is on possible ways in which 3D technologies can impact the process of teaching history to elementary school pupils.
ISSN: 2074-1316
URI: https://uniwacris.uniwa.gr/handle/3000/2873
Type: Article
Department: Department of Business Administration 
School: School of Administrative, Economics and Social Sciences 
Affiliation: University of West Attica (UNIWA) 
Appears in Collections:Articles / Άρθρα

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