Nano-Games for Cultural Venues: the HEAL game
Authors: Rompa, Jenny 
Antoniou, Angeliki 
Lepouras, George 
Pequenao, Joao 
Issue Date: 29-May-2020
Journal: International Journal of Serious Games 
Volume: 7
Issue: 2
Keywords: Digital games, Nano-games, CERN, HEAL
Abstract: 
Many are the times when visitors leave an exhibition without a clue about its message. In an effort to eliminate this phenomenon, museums, institutes and organisations (MIOs) adopt more attractive, engaging and fun content to provide a high quality and fast learning experience. Games seem to be an interesting suggestion to this approach but they are time consuming. To this end, we introduce nano-g...
DOI: 10.17083/ijsg.v7i2.344
URI: https://uniwacris.uniwa.gr/handle/3000/641
Type: Article
Department: Department of Archival, Library and Information Studies 
School: School of Administrative, Economics and Social Sciences 
Affiliation: University of West Attica (UNIWA) 
Appears in Collections:Articles / Άρθρα

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