Playing with the artist
Authors: Kargas, Antonios 
Vayanou, Maria 
Loumos, George 
Sidiropoulou, Olga 
Ioannidis, Yannis 
Publisher: Springer
Issue Date: 1-Jan-2020
Conference: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference (DLI 2019), 6–8 November 2019, Aalborg, Denmark 
Book: Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference (DLI 2019) 
Series: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Keywords: Art exhibitions, Artist participation, Cultural visits, Group games, Playtesting, Social interactions, Storytelling, User studies
Abstract: 
In this paper we present a field study that took place in the environment of the exhibition “Stefanos Rokos: Nick Cave & The Bad Seeds’ No More Shall We Part, 14 paintings 17 years later”, hosted at the Benaki Museum (May 2019). A group of visitors played the game “Find the Artwork behind the Story!”, crafting stories over the displayed artworks and sharing their thoughts, reasoning and emotions. Then the artist, Stefanos Rokos, joined the group and a new game round was played. We investigate how the artist’s participation affected the group experience, examining both the visitors’ and the artist’s perspective. Our findings show that the visitors were willing to share their stories and highly appreciated their gameful interaction with the artist. We observed that the artist behaved similarly to the rest of the players, rejecting our hypothesis that he would take on a leading role in the discussions. The artist expressed his enthusiasm for the game experience, stating that his participation in the game helped him better understand how the visitors see and discover his artworks. Overall, both sides reported that the game fostered the interaction between them, providing an engaging social cultural experience. Finally, we summarize how the results of the study drive the next iterations of the mobile application so as to support the artist’s participation in the game, and we describe our future steps.
ISBN: 9783030532932
ISSN: 18678211
DOI: 10.1007/978-3-030-53294-9_41
URI: https://uniwacris.uniwa.gr/handle/3000/1793
Type: Conference Paper
Department: Department of Business Administration 
School: School of Administrative, Economics and Social Sciences 
Affiliation: University of West Attica (UNIWA) 
Appears in Collections:Book Chapter / Κεφάλαιο Βιβλίου

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