Authors: | Antoniou, Angeliki Lykourentzou, Ioanna Tobias, Eric Rompa, Jenny Lepouras, George Naudet, Yannick |
Publisher: | IGI Global |
Issue Date: | 1-Apr-2015 |
Journal: | International Journal of Virtual Communities and Social Networking (IJVCSN) |
Volume: | 7 |
Issue: | 2 |
Keywords: | Human-centered computing, Human computer interaction (HCI) |
Abstract: | This paper details and discusses experimental results obtained towards personalizing a museum visit through a personal mobile guide, using an approach relying on users' cognitive style, gaming, social networks, and recommendations. It describes the personalization system, which relies on a Facebook game to infer users' cognitive style, visiting style and interests, and a recommendation algorithm offering sequences of points of interests to visit. A qualitative and quantitative analysis of an experiment conducted in a museum is given, offering first conclusions and perspectives on the approach. |
URL: | https://www.igi-global.com/article/museum-personalization-based-on-gaming-and-cognitive-styles/146274 |
URI: | https://uniwacris.uniwa.gr/handle/3000/413 |
Type: | Article |
Department: | Department of Archival, Library and Information Studies |
School: | School of Administrative, Economics and Social Sciences |
Affiliation: | University of West Attica (UNIWA) |
Appears in Collections: | Articles / Άρθρα |
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