Predicting cognitive profiles from a mini quiz: A facebook game for cultural heritage
Authors: Antoniou, Angeliki 
Issue Date: 1-Jan-2019
Conference: International Conference on Games and Learning Alliance 
Book: Games and Learning Alliance 
Series: Lecture Notes in Computer Science
Volume: 11385 LNCS
Keywords: Cognitive profiles, Cultural heritage, Games, Profiling
Abstract: 
Games are used in cultural heritage to engage visitors, to function as learning tools, or even advertise a venue. However, games can be also used for quick profiling purposes to overcome the cold start problem of personalized museum applications. A profiling game aiming to extract users’ cognitive profiles was developed and tested with real users. The game follows the principles of pop psychology quizzes. The results of the game showed its potential in correctly predicting the cognitive profiles of users with average success rate around 90%. Being an entertaining and engaging way to involve visitors with diverse needs, games and especially profiling have a clear place in cultural heritage and should be investigated further. Our future work will focus on games that will try to predict different personality aspects, like Big Five dimensions.
ISBN: 9783030115470
ISSN: 16113349
03029743
DOI: 10.1007/978-3-030-11548-7_41
URI: https://uniwacris.uniwa.gr/handle/3000/698
Type: Conference Paper
Department: Department of Archival, Library and Information Studies 
School: School of Administrative, Economics and Social Sciences 
Affiliation: University of West Attica (UNIWA) 
Appears in Collections:Book Chapter / Κεφάλαιο Βιβλίου

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